![]() ![]() First, the good things: despite the game moving to 3D, the visual feel of the franchise remains intact and has arguably thrived. We’ll get to what I mean precisely by that in a bit. There will eventually be 5 different run types or game modes of which Denial is the first and most basic more importantly, I’ve decided we’re signing everything under the group penname of the “Rum Captives.” ![]() It has the now-expected aesthetic down pat, and it has the trademark random number generation factor that swings events in each run between annoying and punishing in spades…but it is somewhat too easy, while also being too overdetermined. While the game is in a very early stage of public development - all the judgments and opinions in this piece should be taken with that in mind - it’s in something of a different place than (I at least recall) Darkest Dungeon being when it launched. Darkest Dungeon II is in Early Access now (on the Epic Game Store for a year before wider release, so on and so forth, you know the deal by now). It’s time, once again, to play a game that hates you, and takes pride in hating you. ![]()
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